Final Fantasy Trading Card Game Wiki
Advertisement
Ahriman (アーリマン)
5-051u
CP Cost Wind 2 (2 Wind)
Position Monster
Title Ahriman
Power
Description

Ability CP Wind, Put Ahriman in the Break Zone: Choose 1 Forward of cost 5 or more. Break it.

Ability CP Wind, Put Ahriman in the Break Zone: Choose 1 Monster of cost 5 or more. Break it.

Errata
Serial Number 5-051U
TCG Sets
Advertisement